Files
brachnha-insight/_bmad-output/implementation-artifacts/epic-2-retro-2026-01-23.md
Max 3fbbb1a93b Initial commit: Brachnha Insight project setup
- Next.js 14+ with App Router and TypeScript
- Tailwind CSS and ShadCN UI styling
- Zustand state management
- Dexie.js for IndexedDB (local-first data)
- Auth.js v5 for authentication
- BMAD framework integration

Co-Authored-By: Claude <noreply@anthropic.com>
2026-01-26 12:28:43 +07:00

4.6 KiB

Epic Retrospective

Epic: Epic 2: "The Magic Mirror" - Ghostwriter & Draft Refinement Date: 2026-01-23 Participants: Max (Dev), Bob (SM), Alice (Principal Engineer)


1. Epic Review

Successes (Start doing / Continue doing)

  • Ghostwriter "Magic Moment": The transition from chat to the "Draft View" slide-up sheet (Story 2.2) successfully delivered the "Magic Moment" UX. The visual distinction between the casual chat (Inter) and the professional draft (Merriweather) is impactful.
  • Streaming Architecture: The implementation of streaming responses for the Ghostwriter (Story 2.1) provides immediate feedback to the user, improving perceived performance.
  • Refinement Loop: The conversational refinement flow (Story 2.3) works seamlessly, maintaining context and allowing natural iteration on drafts.
  • Logic Sandwich Enforcement: We successfully caught and fixed a critical architecture violation in Story 2.4 (Store accessing DB directly) before it became technical debt. This proves the value of our adversarial code review process.
  • Local-First Data Boundary: We maintained strict adherence to keeping user data local (IndexedDB), even while interacting with the LLM API for generation.

Challenges (Stop doing / Improve)

  • Architecture Violations: Story 2.4 initially implemented completeDraft with restricted DB calls inside the Store, violating our Service Layer pattern.
    • Root Cause: Developer convenience/shortcut to avoid passing data through the Service layer.
    • Fix: Refactored to ChatService.approveDraft to orchestrate DB and Clipboard actions.
  • Inline Component Definitions: Story 2.4 implemented the "Copy Button" inline within DraftActions.tsx instead of creating the specified CopyButton.tsx.
    • Root Cause: Missed requirement detail during implementation.
    • Fix: Extracted to standalone component during review.
  • Mocking Streams: Initial testing for streaming responses (Story 2.1) was flaky due to complex ReadableStream mocking.
    • Fix: Standardized mockFetch pattern in llm-service.test.ts.

Key Insights & Lessons Learned

  • Adversarial Review is Critical: The code review workflow successfully identified architectural drift that automated linters missed. We must continue this rigorous manual review.
  • Service Layer as Orchestrator: The "Logic Sandwich" proves essential for features that touch multiple domains (e.g., Database + Clipboard + UI State). The Service layer is the only place where these should mix.
  • Component Granularity: Be vigilant about "inline" components growing too large. Creating dedicated files (like CopyButton.tsx) keeps the codebase navigable.

2. Metrics & KPI Check-in

Metric Status Notes
Story Completion 4 / 4 All stories (2.1 - 2.4) completed and verified.
Test Coverage High Critical paths (Draft Service, Chat Store, LLM Service) covered.
NFR Compliance Pass Local-first boundary respected; UX performance is smooth.
Bug Count 0 No open bugs.

3. Action Items

Item Priority Owner Status
Review Epic 3 Architecture High Architect Pending
Ensure 'Sessions' Table Indexing Medium Dev Pending (for Epic 3)
Refactor Test Mocks to Helper Low Dev Open (Consider for Epic 3)

4. Next Epic Preview

Epic 3: "The Memory Palace" - History & Persistence Goal: Enable users to browse, search, and manage their past chat sessions and drafts.

Critical Considerations:

  • IndexedDB Performance: We will be loading lists of sessions. We need to ensure correct indexing in schema.ts.
  • Search-on-Type: Implementing performant local search (Dexie startsWith or AnyOf) for the history sidebar.
  • Virtualization: The history list might grow long; consider react-window if performance degrades.
  • Data Migration: Ensure backward compatibility if we change the schema for Epic 3.

Important

Architectural Reminder for Epic 3: As we build the History UI, ensure strict separation between the HistoryService (data fetching) and the HistorySidebar (UI). Do not leak Dexie queries into React components.