# Epic 1 Retrospective: "Active Listening" **Date:** 2026-01-22 **Epic:** Epic 1 - Core Chat & Teacher Agent **Participants:** - Bob (Scrum Master) - Alice (Product Owner) - Charlie (Senior Dev) - Dana (QA Engineer) - Elena (Junior Dev) - Max (Project Lead) ## 1. Epic Overview **Goal:** Enable users to start a session, "vent" their raw thoughts, and have the system "Active Listen" (store chat) and "Teach" (probe for details) using a local-first architecture. **Metrics:** - **Status:** Complete (4/4 Stories Done) - **Velocity:** High (All stories completed efficiently) - **Test Coverage:** Excellent (>98 tests passing across stories) - **Quality:** High adherence to Logic Sandwich pattern; strict TDD followed. ## 2. Successes & Strengths (What went well) * **TDD Discipline:** The team consistently followed Test-Driven Development (Red-Green-Refactor). Every story (1.1 - 1.4) reports comprehensive test coverage, including unit and integration tests. * **Architectural Integrity:** The "Logic Sandwich" pattern (UI -> Zustand -> Service -> DB/LLM) was strictly enforced. Code reviews proactively caught violations (e.g., direct DB access in components), ensuring a clean separation of concerns. * **Local-First Implementation:** Dexie.js integration works seamlessly. Data privacy (local storage) is robust. * **Intent Detection Accuracy:** Story 1.3 achieved >85% accuracy in intent detection using hybrid keyword/heuristic approach, properly enabling the Teacher Agent. * **Fast Track Implementation:** Story 1.4 was delivered with a simplified but effective UI integration (toggle in ChatInput), saving development time while meeting user needs. ## 3. Challenges & Growth Areas (Where we struggled) * **State Management Nuances:** Early friction with Zustand selectors. Code reviews frequently flagged unnecessary re-renders caused by non-atomic selectors (e.g., `const { x, y } = useStore()`). We've now standardized on `useStore(s => s.x)`. * **Testing Streaming Services:** Story 1.4 encountered significant issues mocking the streaming LLM response in tests. This required a fix to `chat-store.test.ts` to properly simulate callbacks (`onIntent`, `onToken`). * **Tooling/Config:** Encountered minor friction with Playwright configuration in Vitest (Story 1.3), leading to exclusion of e2e tests from the standard test run. * **Missing State:** "isTyping" state was initially missed in Story 1.2, requiring a senior dev intervention to add it for proper UI feedback. ## 4. Key Insights & Learnings 1. **Atomic Selectors are Non-Negotiable:** For chat applications with high-frequency updates (typing), optimizing re-renders via atomic selectors is critical. 2. **Mocking Streams is Hard but Essential:** We need a standardized mock helper for the AI SDK's streaming responses to avoid fragility in future tests (especially for Epic 2's Ghostwriter). 3. **Simple is Better:** The Fast Track toggle in the input box proved far superior UX than a separate header control, proving that keeping controls close to the action works best. ## 5. Next Epic Preview: Epic 2 - "The Magic Mirror" **Goal:** Transform chat context into a structured Markdown artifact. **Dependencies:** - **Ghostwriter Agent:** Relies on the Intent Detection and LLM Service infrastructure built in Epic 1. - **Draft View:** Implementing the "Medium-style" typography (Merriweather) requires updated font configs. - **Refinement Loop:** Will need robust streaming support (tested in 1.4). **Readiness Assessment:** - **Technical Infrastructure:** Ready. Vercel Edge Runtime is configured. - **Data Layer:** ChatLogs schema is flexible enough. - **Risks:** The "Refinement Loop" (Regeneration) might introduce complex state management if not carefully architected. ## 6. Action Items | Action Item | Owner | Priority | Deadline | | :------------------------------------------------------------------------------------------------------------------------ | :------------------- | :------- | :------------------------ | | **Create Streaming Mock Helper**
Standardize the mock for AI SDK streams to prevent test flake in Epic 2. | Charlie (Senior Dev) | High | Before start of Story 2.1 | | **Doc Update: State Management**
Explicitly document the "Atomic Selector" rule in `project-context.md` with examples. | Bob (Scrum Master) | Medium | End of Sprint | | **Accessibility Audit**
Complete the deferred visual label accessibility checks from Story 1.2. | Dana (QA) | Medium | Mid-Epic 2 | | **Playwright Config Fix**
Resolve the e2e test exclusion issue in Vitest config. | Elena (Junior Dev) | Low | When capacity allows | ## 7. Commitments & Conclusion The team is confident moving into Epic 2. The foundation (Local-First DB + Secure LLM Proxy + TDD Pipeline) is solid. We commit to maintaining the strict TDD discipline and architectural boundaries that made Epic 1 a success. **Retrospective Status:** Completed