Ignore and untrack BMad directories

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# module.yaml Conventions
**Purpose:** Defines how module.yaml works, including variables, templates, and how they provide context to agents and workflows.
---
## Overview
`module.yaml` is the configuration file for a BMAD module. It:
- Defines module metadata (code, name, description)
- Collects user input via prompts during installation
- Makes those inputs available to agents and workflows as variables
- Specifies which module should be selected by default
---
## Frontmatter Fields
### Required Fields
```yaml
code: {module-code} # kebab-case identifier
name: "Display Name" # Human-readable name
header: "Brief description" # One-line summary
subheader: "Additional context" # More detail
default_selected: false # Auto-select on install?
```
### `default_selected` Guidelines
| Module Type | default_selected | Example |
|-------------|------------------|---------|
| Core/Primary | `true` | BMM (agile software delivery) |
| Specialized | `false` | CIS (creative innovation), BMGD (game dev) |
| Experimental | `false` | New modules in development |
---
## Variables System
### Core Config Variables (Always Available)
These variables are automatically available to ALL modules:
```yaml
# Variables from Core Config inserted:
## user_name # User's name
## communication_language # Preferred language
## document_output_language # Output document language
## output_folder # Default output location
```
No need to define these — they're injected automatically.
---
### Custom Variables
Define custom variables for user input:
```yaml
variable_name:
prompt: "Question to ask the user?"
default: "{default_value}"
result: "{template_for_final_value}"
```
**Example:**
```yaml
project_name:
prompt: "What is the title of your project?"
default: "{directory_name}"
result: "{value}"
```
### Variable Templates
In `prompt` and `result`, you can use templates:
| Template | Expands To |
|----------|------------|
| `{value}` | The user's input |
| `{directory_name}` | Current directory name |
| `{output_folder}` | Output folder from core config |
| `{project-root}` | Project root path |
| `{variable_name}` | Another variable's value |
---
## Variable Types
### 1. Simple Text Input
```yaml
project_name:
prompt: "What is the title of your project?"
default: "{directory_name}"
result: "{value}"
```
---
### 2. Boolean/Flag
```yaml
enable_feature:
prompt: "Enable this feature?"
default: false
result: "{value}"
```
---
### 3. Single Select
```yaml
skill_level:
prompt: "What is your experience level?"
default: "intermediate"
result: "{value}"
single-select:
- value: "beginner"
label: "Beginner - Explains concepts clearly"
- value: "intermediate"
label: "Intermediate - Balanced approach"
- value: "expert"
label: "Expert - Direct and technical"
```
---
### 4. Multi Select
```yaml
platforms:
prompt: "Which platforms do you need?"
default: ["unity", "unreal"]
result: "{value}"
multi-select:
- value: "unity"
label: "Unity"
- value: "unreal"
label: "Unreal Engine"
- value: "godot"
label: "Godot"
```
---
### 5. Multi-Line Prompt
```yaml
complex_variable:
prompt:
- "First question?"
- "Second context?"
- "Third detail?"
default: "default_value"
result: "{value}"
```
---
### 6. Required Variable
```yaml
critical_variable:
prompt: "Required information:"
required: true
result: "{value}"
```
---
### 7. Path Variable
```yaml
artifacts_folder:
prompt: "Where should artifacts be stored?"
default: "{output_folder}/artifacts"
result: "{project-root}/{value}"
```
---
## Variable Inheritance / Aliasing
Create an alias for another variable:
```yaml
primary_artifacts:
prompt: "Where should primary artifacts be stored?"
default: "{output_folder}/artifacts"
result: "{project-root}/{value}"
# Alias for workflow compatibility
sprint_artifacts:
inherit: "primary_artifacts"
```
Now `sprint_artifacts` and `primary_artifacts` reference the same value.
---
## How Variables Become Available
### To Agents
After installation, variables are available in agent frontmatter/context:
```yaml
# In agent.agent.yaml or workflow execution
{variable_name} # Expands to the user's configured value
```
**Example:** If the user configured `project_name: "MyApp"`, agents can reference `{project_name}` and it will expand to `"MyApp"`.
### To Workflows
Workflows can reference module variables in their step files:
```yaml
---
outputFile: '{implementation_artifacts}/my-output.md'
---
```
This expands the `implementation_artifacts` variable from module.yaml.
---
## Real-World Examples
### BMM (BMad Method) — Complex Configuration
```yaml
code: bmm
name: "BMM: BMad Method Agile-AI Driven-Development"
header: "BMad Method™: Breakthrough Method of Agile-Ai Driven-Dev"
subheader: "Agent and Workflow Configuration for this module"
default_selected: true
# Variables from Core Config inserted:
## user_name
## communication_language
## document_output_language
## output_folder
project_name:
prompt: "What is the title of your project?"
default: "{directory_name}"
result: "{value}"
user_skill_level:
prompt:
- "What is your development experience level?"
- "This affects how agents explain concepts."
default: "intermediate"
result: "{value}"
single-select:
- value: "beginner"
label: "Beginner - Explain concepts clearly"
- value: "intermediate"
label: "Intermediate - Balanced approach"
- value: "expert"
label: "Expert - Direct and technical"
planning_artifacts:
prompt: "Where should planning artifacts be stored?"
default: "{output_folder}/planning-artifacts"
result: "{project-root}/{value}"
implementation_artifacts:
prompt: "Where should implementation artifacts be stored?"
default: "{output_folder}/implementation-artifacts"
result: "{project-root}/{value}"
project_knowledge:
prompt: "Where should project knowledge be stored?"
default: "docs"
result: "{project-root}/{value}"
tea_use_mcp_enhancements:
prompt: "Enable MCP enhancements in Test Architect?"
default: false
result: "{value}"
```
---
### CIS (Creative Innovation Suite) — Minimal Configuration
```yaml
code: cis
name: "CIS: Creative Innovation Suite"
header: "Creative Innovation Suite (CIS) Module"
subheader: "No custom configuration - uses Core settings only"
default_selected: false
# Variables from Core Config inserted:
## user_name
## communication_language
## document_output_language
## output_folder
```
Some modules don't need custom variables — core config is enough!
---
### BMGD (Game Development) — Multi-Select Example
```yaml
code: bmgd
name: "BMGD: BMad Game Development"
header: "BMad Game Development Module"
subheader: "Configure game development settings"
default_selected: false
project_name:
prompt: "What is the name of your game project?"
default: "{directory_name}"
result: "{value}"
primary_platform:
prompt: "Which game engine do you use?"
default: ["unity", "unreal"]
required: true
result: "{value}"
multi-select:
- value: "unity"
label: "Unity"
- value: "unreal"
label: "Unreal Engine"
- value: "godot"
label: "Godot"
- value: "other"
label: "Custom / Other"
```
---
## Best Practices
### DO:
- Keep prompts clear and concise
- Provide sensible defaults
- Use `result: "{project-root}/{value}"` for paths
- Use single/multi-select for structured choices
- Group related variables logically
### DON'T:
- Overwhelm users with too many questions
- Ask for information that could be inferred
- Use technical jargon in prompts
- Create variables that are never used
---
## Variable Naming
- **kebab-case** (e.g., `planning_artifacts`, `user_skill_level`)
- Descriptive but concise
- Avoid conflicts with core variables
---
## Testing Your module.yaml
After creating module.yaml, test it:
1. Run `bmad install` in a test project
2. Verify prompts appear correctly
3. Check that variables expand in agents/workflows
4. Test default values
5. Validate path templates resolve correctly
---
## Quick Reference
| Pattern | Use Case |
|---------|----------|
| Simple text input | Names, titles, descriptions |
| Boolean/Flag | Enable/disable features |
| Single select | Experience levels, categories |
| Multi select | Platforms, frameworks, options |
| Multi-line prompt | Complex questions needing context |
| Required | Must-have information |
| Path variable | Directory locations |
| Inherit/Alias | Compatibility, references |